Avocado basically is butter.
But with more cow.
Less cow.
Right, that way.
More or less.
1/30/10
1/29/10
1/25/10
1/24/10
“The perfect halo…”
Lightning never strikes.
I’m 3/3. Forgive me, but I’m having too awesome a day to be modest.
“That’s a pretty good average in baseball.”
It’s the opposite of a strikeout.
“The opposite of a strikeout is a hit.”
A strikeout is 0/3. The opposite of a strikeout, therefore, is 3/3. But a hit is only 1/3.
“So what’s the opposite of a strikeout? Going the cycle?”
That’d be 4/4.
“Be careful, don’t jinx it.”
Can’t. 2/3 would be jinxable. 3/3, that’s already awesome.
Twice.
“…The lightning in me that strikes relentless…”
Lightning never strikes.
I’m 3/3. Forgive me, but I’m having too awesome a day to be modest.
“That’s a pretty good average in baseball.”
It’s the opposite of a strikeout.
“The opposite of a strikeout is a hit.”
A strikeout is 0/3. The opposite of a strikeout, therefore, is 3/3. But a hit is only 1/3.
“So what’s the opposite of a strikeout? Going the cycle?”
That’d be 4/4.
“Be careful, don’t jinx it.”
Can’t. 2/3 would be jinxable. 3/3, that’s already awesome.
Twice.
“…The lightning in me that strikes relentless…”
1/21/10
“Any time I need to see your face I just close my eyes / And I am taken to a place…”
Walking through cloudmistdreamland, describing the surreality of the night until the phone call is interrupted by the other party saying Hold that thought as they go brush their teeth, with the tone of giving instructions to watch their phone, lest it sprout legs and scurry off like a paramecium insect, like an animated footstool in, say, “Beauty and the Beast”, and when you bring the phone back out of the peripheral vision of the mind’s eye it is no longer a phone, but the scurrying footstool, until you look at it and it stops scurrying and waits for you to look away again.
“…I don't need to try to explain / I just hold on tight…”
Walking through cloudmistdreamland, describing the surreality of the night until the phone call is interrupted by the other party saying Hold that thought as they go brush their teeth, with the tone of giving instructions to watch their phone, lest it sprout legs and scurry off like a paramecium insect, like an animated footstool in, say, “Beauty and the Beast”, and when you bring the phone back out of the peripheral vision of the mind’s eye it is no longer a phone, but the scurrying footstool, until you look at it and it stops scurrying and waits for you to look away again.
“…I don't need to try to explain / I just hold on tight…”
1/20/10
1/19/10
Take a drive, without the quasi-useful instructions or quasi-helpful advice.
“Attaches to your steering wheel for easy access to a writing and drink storage surface. The Go Office Wheel Mate Steering Wheel Desk is flat for writing and perfect for lunch or a snack. This Go Office Wheel Mate Steering Wheel Desk stores neatly in your car when used with the larger Auto Exec Laptop Car Desk. For safety reasons, never use this product while driving”
“Attaches to your steering wheel for easy access to a writing and drink storage surface. The Go Office Wheel Mate Steering Wheel Desk is flat for writing and perfect for lunch or a snack. This Go Office Wheel Mate Steering Wheel Desk stores neatly in your car when used with the larger Auto Exec Laptop Car Desk. For safety reasons, never use this product while driving”
1/12/10
1/11/10
1/10/10
I don’t play games to win; I’m not even sure I play games primarily to have fun. While I certainly don’t play to lose, nor to not have fun, the motivation goes beyond. To experience within a set of rules, to share the experiences. I want to explore, to discover, to learn about which move to make, regardless of whether it is the right move or not; and to not be limited from many moves. The chance that I could win, may lose, will probably lose- it has nothing to do with why I am going. And thereby I enjoy, and thereby I will have fun.
Regardless the game, regardless the subject, there is a motivation; and there are probably more reasons beyond. So whither the world where games must be won?
(Est Ludovicum.)
Regardless the game, regardless the subject, there is a motivation; and there are probably more reasons beyond. So whither the world where games must be won?
(Est Ludovicum.)
1/7/10
1/6/10
1/5/10
1/3/10
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