Replaced into and lost Clue mafia (Mini 291), as Sergeant Grey, mafia. And was an admitted sore loser, out of bitterness for the mechanics. The mafia had no control over their nightkill (the town could kill more reliably!), being forced to rely on luck. The unusual mechanics only affected mafia strategy, so the mafia has no way of knowing that what should be an optimal strategy would fail. Mafia were placed in a position where they must commit to one of 2 diametrically opposed plans- but the more they learn about the setup, the more they are led to choose suboptimally! The better the mafia tries to play, the worse it is for them.
Like the board game, this was a town’s game, designed to be played by the town, and I feel I wasted a lot of time trying to win it when that wasn’t possible.